Articles in the Interviews Category
Featured, Games, Interviews »
Following on from Gamevil’s recent announcement that an Android version of Zenonia will be released later this month, we thought we’d take the opportunity to find out a little bit more about the company and their plans for their Android titles. Gamevil have a few Android games on the market already, including the very popular Baseball Superstars. Kyu Lee, President of Gamevil USA, kindly agreed to answer a few of our questions.
Click the link to see the full interview.
Games, Interviews »
Mario of Badlogic Games has agreed to answer a few of our questions. Badlogic Games are the people behind the physics puzzler Newton, which has recently broken 10,000 downloads on the Android Market. No mean feat.
As well as developing in Android, Mario writes a blog detailing his experiences with developing Android games. As part of the blog, Mario has let his readers in on his next Android project, which is actually pretty exciting – an Audiosurf inspired procedurally generated game which uses the player’s music to generate gameplay.
Click the link for the full interview.
Games, Interviews »
With an enviable back catalogue of titles containing some seriously big name games such as SSX, Krash Bandicoot and Tiger Woods 07, Polarbit are a major player in the mobile gaming industry. Over the past few months, they’ve released a number of 3D titles to the Android Market, such as the excellent Raging Thunder. We put a few questions to their development team. Click the link to read the interview in full.
Games, Interviews »
Bendroid are currently one of the leading Android games developers. With their own 3D engine, a number of popular games under their belt and more to come, the team look like consolidating their strong reputation. The guys at Bendroid kindly took time out from their busy schedule to answer a few of our questions. Click the link to read the full interview.
Apps, Interviews »
Beebplayer, a media app which ties in to BBC’s iPlayer service, has been one of my favourite apps since I first started using Android. So I was delighted when it’s developer, David Johnston, agreed to answer a few questions for This Android Life. (Apologies to my non-UK based readers, this probably won’t mean much to you!). Click the link to read the interview in full.
Apps, Interviews, Reviews »
Following on from recent complaints from both users and developers alike about the shortcomings in the Android Marketplace, I thought I’d take a look at some of the alternative Android app stores that are available. There are more than I’d initially assumed there would be, but the one that interested me most was AndAppStore. AndAppStore provide apps for all Android devices, whether they are Google Approved or not, and, unlike the majority of app stores, they provide 100% of any royalties directly to the developer, taking no cut at all. …
Games, Interviews »
Hot on the heels of the interview with Che Jami, the brain behind What The Doodle!? comes an interview with the team that created fiendish puzzler Space Physics (reviewed here).
What’s your team’s development background?
We are a small team with 2 programmers, 1 art designer and 1 game designer. We all graduated from the same college. In college we’ve already made some games as a team. Now we make iPhone and Android games part-time. It’s pretty fun for us to make games together, really satisfying.
Which Android devices do you use yourselves?
We …
Games, Interviews »
After falling in love with multi-player pictionary game, What the Doodle!?, I decided to try and get an interview with it’s developer for This Android Life. The game’s dreator, Che Jami, very kindly took time out from improving WTD!? to answer some of my questions. Here is the interview in full-
Tell us a little bit about yourself and your development background.
I’m 23 and graduated about a year ago from Imperial College London with a Masters in Artificial Intelligence. I’ve done the odd web application here and there with a primary …
Games, Interviews »
I recently had the chance to put a few questions to André Rabold, the developer of novel puzzler, Puzzle Blox and wi-fi tool, WiFi Buddy. Here’s what he had to say-
Which Android devices do you use yourself?I got myself a T-Mobile G1 beginning of this year. That time it was the only Android device available so it was an easy choice
What inspired you to create Puzzle Blox?First I just wanted to try something new and challenging. The Android platform promised to be both so I just downloaded the …
Games, Interviews »
Today I was given the chance to interview two of the team of independent developers behind enjoyable puzzle game Pocoro (which I reviewed a week or so ago), they are Tom (project leader) and Maxime (Android dev).
Ok, first off, would you mind telling me a little bit about your company and it’s development background?
(Tom) : Actually, we are not a real company – Pocoro is really an indie game as none of us has been working on it exclusively. We all are interested in video game development, and some …
