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[6 Nov 2009 | No Comment | ]

Following on from recent complaints from both users and developers alike about the shortcomings in the Android Marketplace, I thought I’d take a look at some of the alternative Android app stores that are available.  There are more than I’d initially assumed there would be, but the one that interested me most was AndAppStore.  AndAppStore provide apps for all Android devices, whether they are Google Approved or not, and, unlike the majority of app stores, they provide 100% of any royalties directly to the developer, taking no cut at all.  …

Games, Interviews »

[2 Nov 2009 | 11 Comments | ]

Hot on the heels of the interview with Che Jami, the brain behind What The Doodle!? comes an interview with the team that created fiendish puzzler Space Physics (reviewed here).
What’s your team’s development background?
We are a small team with 2 programmers, 1 art designer and 1 game designer. We all graduated from the same college. In college we’ve already made some games as a team. Now we make iPhone and Android games part-time. It’s pretty fun for us to make games together, really satisfying.

Which Android devices do you use yourselves?

We …

Games, Interviews »

[28 Oct 2009 | No Comment | ]

After falling in love with multi-player pictionary game, What the Doodle!?, I decided to try and get an interview with it’s developer for This Android Life.  The game’s dreator, Che Jami, very kindly took time out from improving WTD!? to answer some of my questions.  Here is the interview in full-

Tell us a little bit about yourself and your development background.

I’m 23 and graduated about a year ago from Imperial College London with a Masters in Artificial Intelligence. I’ve done the odd web application here and there with a primary …

Games, Interviews »

[19 Oct 2009 | No Comment | ]

I recently had the chance to put a few questions to André Rabold, the developer of novel puzzler, Puzzle Blox and wi-fi tool, WiFi Buddy.  Here’s what he had to say-
Which Android devices do you use yourself?I got myself a T-Mobile G1 beginning of this year. That time it was the only Android device available so it was an easy choice
What inspired you to create Puzzle Blox?First I just wanted to try something new and challenging. The Android platform promised to be both so I just downloaded the …

Games, Interviews »

[7 Oct 2009 | No Comment | ]

Today I was given the chance to interview two of the team of independent developers behind enjoyable puzzle game Pocoro (which I reviewed a week or so ago), they are Tom (project leader) and Maxime (Android dev).

Ok, first off, would you mind telling me a little bit about your company and it’s development background?

(Tom) : Actually, we are not a real company – Pocoro is really an indie game as none of us has been working on it exclusively. We all are interested in video game development, and some …

Apps, Interviews »

[25 Sep 2009 | 2 Comments | ]

Last week, I reviewed an app called Bubblebeats which had a very original and intriguing concept for managing playlists using bubbles.  Recently, Bubblebeats developer Jason van Anden took time out from his busy schedule to answer a few questions for the blog, here’s the interview in full-
Ok, first off, would you mind telling me a little bit about yourself and your development background?
I have been programming computers since the late 70s.  I am also a visual artist.  Much of what I do is art supported by software I have created.
Bubblebeats …

Games, Interviews »

[19 Sep 2009 | One Comment | ]

Lupis Labs, the creators of excellent Android tower defense game, Robo Defense, kindly agreed to take time out from their busy schedule to answer a few questions for this blog.Here is the Q&A session in full-
First up, which Android devices do you use yourself?We are currently still using the G1 as that was all that was out when we first started working on Robo Defense.What inspired you to create Robo Defense?We thought a tower defense game would be excellent choice for a touchscreen mobile device, given the ease …